Summer Schooling Equitation & Jumper Show
Event Details
Come join us at our inviting and fun schooling jumper shows! With thoughtfully designed courses and a great atmosphere for both green horses and riders. We will be adding a lead line division this year! It is time to let the littles shine. The lead line classes will be mostly walking with a trot down the long side in each direction, sidewalkers are welcome. We will have W/T and W/T/C flat divisions and Ground poles - 3’ courses. For a chance to win great prizes we have fun classes in each flat division which bring out the competitive side in everyone, spectators included. The Gamblers Choice jump rounds will have part of the proceeds going to Buck Off Cancer. We will have some great vendors on site for all of your horse shopping needs! We are also excited to have Pictoral Tales as our official horse show photographer. This is a great show to bring a group of students to as there is something for every level of rider and everything is in close proximity! Dress code is show casual, tan pants and polos/collared shirts, show jackets are also acceptable.
Warm up area is in the indoor. There will be a paid warm up in the show ring starting at 8am for those looking to warm up over the set courses. You must provide your own ground person to set jump heights.
Please inquire with any questions by emailing Lauren at Lauren@bailehillfarm.com.
Equitation Rounds Judge the riders position and ability to communicate with the horse effectly.
Suitability- Judges the partnership between horse and rider and is judged on how the pair work together as a team.
Optimum time- The winner is the rider nearest to the optimum time with the lowest penalties
Power and Speed - The course is divided into two parts, with the first being the “power” part, and the second being the “speed” portion. For the power portion you must ride clear and within the time then you immediately, without stopping, continue to the speed section of the course, in which you aim to go a bit faster.
Gamblers Choice - A fun times class based on point accumulation and your own course design. You have 60 seconds to jump as many jumps (each jump only once in each direction) as you can. Jumps have different points. Knocked rails subtract points. No faults for refusals. After the 60 seconds is up and the whistle blows you may choose to jump the GAMBLER jump. If you choose not to jump it your score remains the same and you exit the arena. If you choose to jump it you must immediately (without pulling up) proceed to the GAMBLER jump. If your horse refuses, you turn out, you have a run out, or you fall off you will lose substantial points from your score. If you are successful at the GAMBLER jump you will receive a sizable point advantage. Most points wins!
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